-- GENERATED SPELL FOR [Northspring Harpy] --


function spell0_5362(pUnit, Event) --@Flow of the Northspring,Heal--
pUnit:FullCastSpellOnTarget(11014,pUnit)
pUnit:RegisterEvent('Sorts_5362', 15000, 1)
end

function Sorts_5362(pUnit, Event)
local choix_sorts_5362 = math.random(0, 0)
if choix_sorts_5362 == 0 then
pUnit:RegisterEvent('spell0_5362', 1, 1)
end
end

function mob5362_Action(pUnit, Event)
pUnit:RegisterEvent('Sorts_5362', math.random(1500, 3000), 1)
end

function mob5362_Leave(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob5362_Kill(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob5362_Die(pUnit, Event)
pUnit:RemoveEvents();
end

RegisterUnitEvent(5362, 1, 'mob5362_Action')
RegisterUnitEvent(5362, 2, 'mob5362_Leave')
RegisterUnitEvent(5362, 3, 'mob5362_Kill')
RegisterUnitEvent(5362, 4, 'mob5362_Die')
